Batman: Arkham Origins
Weapon & item 3D models and textures.
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While a Technical Artist at Splash Damage, I was heavily involved in planning, designing and implementing various systems in the multiplayer section of Batman: Arkham Origins, the character customization system in particular.
In addition to this, I had the pleasure of making a few of the weapon and item assets. Working from Georgi Simeonov and Andy Porter's concept art, I created these assets from start to finish.
Additional texture work on the RC Airship and Ultrasonic Pulse by Josh Grafton.