Paul Greveson

Goblin

A quick low-poly model and handpainted texture for a GameArtisans challenge.

I released this as a public SDK ("skinning development kit", as we called it back then, when "skins" just meant texture swaps on the same model), shared on Polycount for texture artists to have fun with.

Download the model from Sketchfab and try texturing it yourself - I'd love to see what you do with it!

An old render from 3dsmax
An old render from 3dsmax
Viewport screengrabs and the texture at original resolution of 256x256
Viewport screengrabs and the texture at original resolution of 256x256